There are a lot of folks besides us out there creating interesting new stuff for the Lovecraft community, and we thought it might be fun and useful to have an official HPLHS Reviews page. We have a team of volunteer reviewers who will take a look at the new books, movies, games, music, and more which come our way. If you’ve got something you think would be appropriate for an HPLHS Review, please click on this e-mail link and we’ll take a look at it.
This excellent collection of tales of troubled real estate offers a variety of fun and innovative approaches to a well-worn horror trope.
Read MoreAn excellent introduction to Kiernan's Mythos Tales for first time readers - and an indispensable resource for longtime admirers of her Mythos inspired work.
Read MoreA superb "welcome to the world of Delta Green" scenario. A strange set of circumstances collide at a remote Air Force base and set the stage for mistrust, madness and mayhem: a great launching point into the world of Delta Green.
Read MoreThe X-Files collides with Call of Cthulhu in a modern day roleplaying game. Players are government agents trying to thwart unspeakable monstrosities through the veil of dubious conspiracies.
Read MoreA really exciting and well-written collection of mythos stories, ranging from adventure to brooding mystery to creeping existential horror. High quality stuff yet, like the best literature, a joy to read. Hambling is an author to watch.
Read MoreA pretty good movie about a humble librarian who discovers a closed section at the National Library in Buenos Aires, full of strange tomes. An interesting story full of Lovecraftian lore and local legends.
Read MoreArc Dream's new annotated collection of tales by Robert W. Chambers shines an eerie light on his King in Yellow tales. Lavishly produced and copiously annotated, this edition is a great way to add Chambers' work to your mythos library.
Read MoreLight and easy to read, they nevertheless feature careful pacing, well-thought-out plots and remain true to the Lovecraftian tradition.
Read MoreAn excellent and thorough collection of the works of Arthur Machen, one of Lovecraft's favorite authors, in a beautiful edition by Oxford University Press.
Read MoreCthulhu is coming and the clock is ticking. Close the gate before Cthulhu arrives, but be wary of cultists amongst you.
Read MoreI loved playing Call of Cthulhu: The Official Video Game. Easily among the very best Lovecraft-themed games in terms of atmosphere, experience, and faithfulness to the spirit of the source.
Read MoreA good introduction for students.
Read MoreThis lavishly produced Lovecraftian role playing game pits investigators against the forces of the Cthulhu Mythos AND Axis forces in World War II. The result is a dramatic and thrilling gaming milieu with a wealth of horrors and large explosions, and features a large amount of supporting material.
Read MoreJohn Connolly has written almost as many Charlie Parker thrillers as there are episodes of Dark Adventure Radio Theatre, and he seems to issue them just as quickly. This is the 15th and most recent title in the series, and it would make me want to read more of them even if it didn't explicitly mention the HPLHS.
Read MoreMark A. Nelson and Stephen D. Smith have crafted a lovely collection of illustrations with an interesting backstory. The Innsmouth it depicts might surprise you.
Read MoreMike Mason and his team have forged an alternative set of rules for Call of Cthulhu which take the game out of an explicitly Lovecraftian milieu and move it into the broader world of the pulp stories of the '20s and '30s. In keeping with the tone of pulp stories in general, the protagonists are hearty, hard-boiled, and are up to the task of confronting the nefarious forces they face.
Read MoreTalley’s use of the mythos is excellent and not heavy-handed like some Lovecraft pastiche creators. When Lovecraft’s creations and ideas enter Talley’s stories they seem perfectly at home and not thrown in. So far Talley is one of my favorites for this technique. Personally I would stick to...
Read MoreAcclaimed horror author Ramsey Campbell has written a novel that is part Lovecraftian horror and part memoir of his youth in 1950s Liverpool. This may sound ambitious but Campbell more than delivers – it is poignant, beautiful, horrifying and very Lovecraftian.
Read MoreAuthor Kenneth Hite (Trail of Cthulhu, Night's Black Agents and more) takes us on a trip through H. P. Lovecraft’s fictional output. While Hite’s erudition and enthusiasm for (some of) the material shines though at times, this publication would have benefitted from a harsher editor’s eye.
Read MoreS. T. Joshi shouldn’t need any introduction for his immense (and ongoing) contribution to our understanding of HPL: his magisterial biography (I Am Providence, Hippocampus Press, 2010) is the standard reference text for the Old Gent’s life and will likely remain so for many years; his editing and publication of Lovecraft’s essays and correspondence has opened up study into HPL as never before. With this in mind then I was very curious to see what exactly he would choose to include...
Read MoreAs someone who grew up with the original Hanna-Barbera Scooby Doo cartoon and as a lifelong Lovecraft fan, I was utterly hooked by this book's premise: a grown-up version of the Mystery Machine gang taking on a Lovecraftian mystery. And while thoroughly populated with the tropes of both Lovecraft and Scooby Doo (and some Hardy Boys and Nancy Drew to boot), the underlying mystery...
Read MoreThis multi-disciplinary art experience utilises a variety of mediums - book, DVD, art-prints and 12" LP - to explore the traditional English folk-legends surrounding ghostly Black Dogs. Aesthetically and intellectually scrumptious, fans of experimental music and traditional ghost stories will find this a rare, and genuinely frightening, treat.
Read MoreThis deluxe presentation of a curated collection of HPL's works makes it a very desirable addition to a Lovecraft lover's library. Edited by S.T. Joshi with a powerful preface by Alan Moore and exceptional illustrations by Dan Hillier, it is a truly lavish volume.
Read MoreHammers on Bone is a remarkably skillful balancing act between genre-fiction playfulness and pit-of-the-stomach horror. Author Cassandra Khaw creates an engaging detective story with surprisingly raw emotional undercurrents....
Read MoreFast-paced, terrifying and exploring new and fascinating ideas, Alien: Covenant is a great contribution to the franchise. If it doesn't quite manage the sublime brilliance of the original Alien and is a little muddled in places, it is, as a stand-alone, still a good movie and well worth your time.
Read MoreThe Dream-Quest of Vellitt Boe is on one hand a version of Unknown Kadath from the perspective of a woman who resides solely in the dream world. On the other hand it is something entirely different.
Read MoreJust in time for our recent Call of Cthulhu gaming night at HPLHS Headquarters, Wayward Masquerade sent us a sample Bagthulhu, a project they are currently doing on Kickstarter. Bagthulhu is a fabric bag for holding gaming dice artfully sewn in the form of Great Cthulhu. The design is both charming and...
Read MoreIt was with excitement that I approached Act One of Providence, Moore's new graphic novel (illustrated by Jacen Burrows) based upon the works of our revered Lovecraft. I am delighted to report that after reading this first of three volumes that Providence bears every hallmark of being one of his greats.
Read MoreIf you’re familiar with your Lovecraft, you may wonder if the “Dreamland” in the title means this will touch upon the relatively whimsical Dunsany-inspired Dream-cycle stories. So...is this whimsical? Oh…, no. Heck no.
Read MoreChaosium Inc. has teamed up with the Russian artist Andrey Fetisov to bring you Call of Cthulhu: The Coloring Book. The book combines fond memories of favorite childhood pastimes with sanity destroying supernatural horror.
Read MoreIt is an irony that any fan of Weird cinema must enjoy that, for all of the towering influence Lovecraft has had on the genre, Lovecraft himself detested horror movies. Yet the man who said “[a]s a thorough soporific I recommend the average popular ‘horrible’ play or cinema or radio dialogue” could not possibly have envisaged the degree of talent and creative energy that the ensuing century would see poured into these mediums...
Read MoreChaosium, Inc., the publishers of the celebrated role playing game, Call of Cthulhu, bring us a delightful mash-up of Lovecraft and Dr. Seuss. From the get go, the book does a marvelous job with creating the illusion of a genuine Dr. Seuss book. The size, color, typography and cover illustration all....
Read MoreWhat an infuriating book. And a lovely one. What a frustrating, ugly, poignant, fantastic, wildly crazy, nutso bag-of-shit fantasy and wonderful piece of writing this is. For any Lovecraft aficionado this will almost certainly be an exhilarating, exasperating and practically psychotic ride into the minds and worlds of Lovecraft and others....
Read MoreA fun, quick, quality Lovecraftian dice game. The English translation of the rules, however, is not entirely clear, and an online video tutorial would be very helpful...
Read MoreA beautiful, eerie composition played by a very talented group of musicians. This is a serious Western Art Music adaptation of one of Lovecraft's works. If you know chamber music you will love this piece.
Read MoreLovecraft Illustrated Volume 10, "The Mound": PS Publishing has produced their tenth illustrated volume of HP Lovecraft’s work, this time tackling “The Mound.” This hardback volume contains a good introduction from S.T. Joshi which, I believe, can only be read in this book....
Read MoreI love these books almost as much as I love the stories in them. My first impression of the entire product was if I was wanting to present a book of Lovecraft’s tales to someone new to his work, especially if they are younger, these are the volumes I would give them. However, they are perfectly worthy of any HPL fan’s attention....
Read MoreNecronomicards is a light and rapid card game of battling powers that is a pleasant diversion and does not dive too deep. A good time killer for 2 to 4 players which can take 30 to 45 minutes. The production value of the box and card set is very good and the instructions are concise and clearly written. The artwork by Andy Hunt is worthy of the quality of the game....
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